What is nature magic called? – Easy Magic Tricks With Cards

What is nature magic called? – Easy Magic Tricks With Cards

10 Easy Magic Tricks for Kids

Nature magic allows your to change the physical appearance of an existing object such as weapons and clothing to match the character the character is playing. The ability of nature magic is not limited to altering appearance. It can do things like changing the size of an object, change the color of an object, change the shape of an object, or give an object powers. Once you have made an ability check to change the appearance of an object, you can do it a number of times equal to the spell DC. You can change the appearance of an object at no cost for up to 1 minute per caster level. (5 minute for medium, 10 minute for giant, 15 minute for aether). Once you do so, you cannot do it again until you complete a short or long rest. You can do this a number of times equal to the level of your class. Once you do so, the effect lasts for 1 hour per level. (You can change the appearance of an object by giving it magical properties with a cantrip or a school of magic.) Once all effects of the object have ended, you become aware of the new physical appearance of the object. You automatically gain a +4 bonus on any Ability Intelligence, Wisdom, and Charisma (Insight) checks. Once after spending 1 round concentrating in this way, you can use a bonus action to attempt to change the physical appearance of the object by speaking a command word. For the spell, you have disadvantage on all attack rolls. Unless the object was magically created so that it would be difficult to change, you have disadvantage if the object is created by magic. The change is permanent and lasts until you or the object is destroyed. You can change the appearance of an object by spending a spell point to use your action to speak an appropriate command word. You change the appearance of the object if it is a suit of light armor, or if it is a shield.

Nature’s Blessing Spellcasting Level: 3rd

Casting Time: 1 Action

Range: 60 feet

Components: V, S

Duration: Concentration, up to 1 minute You call upon the power of a creature that has died. For the spell duration, you call upon a willing creature that has died of any cause. The creature is dead. It no longer has the physical characteristics of its former self, and can no longer exist as a distinct entity. The new, lifeless being can be no more than 30 feet away from any object or creature that you can see and that was

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